/vx/ - Videogames and Paranormal


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12545678795.jpg
Prove me wrong
Anonymous
yAr5/
?
No.67922
67937 67938
Pro tip: you can't.
8 replies and 2 files omitted.
Anonymous
2Uy1X
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No.67984
68165
_A yeah okay cuck.jpg
>>67943
>muh pc master race
Anonymous
xObRg
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No.68165
68168
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>>67984
>imagine being a dirty console peasant
PS3 has no gaems
Anonymous
PPM1Z
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No.68167
We should get a RetroArch Rasberry Pi thread going on.
Anonymous
2Uy1X
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No.68168
68210
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>>68165
>imgine getting cucked by ((("Daddy" Gabe newell)))
Anonymous
xObRg
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No.68210
68232
Lord_British.jpg
>>68168
I only worship true Visionaries.

Anonymous
2Uy1X
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No.68232
bill-gates.jpg
>>68210
Yeah, Me too.

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download.jpg
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tierra hueca.jpg
Anonymous
fT+L8
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No.67936
So /VX/ what is the shape of our world?
Anonymous
fT+L8
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No.67939
67947
Personally i subscribe to the hollow earth theory.
Anonymous
TMb0v
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No.67947
67950
FFBLmtj.jpg
>>67939
Behold the Earth!
Anonymous
fT+L8
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No.67950
_hmmmmmmmmmmmmmmmmmmmmmmmmm.jpg
>>67947


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Old games all should have played
Anonymous
cEb8M
?
No.67917
Just thought it would be fun with an thread about the good old games and do some walks down memory lane.

So I'll start off with some old favourites of mine, that I think all sould have played at least once, or know about. This is by no means a complete list just some I thought of before making this thread.

Dream Web
https://archive.org/details/msdos_Dreamweb_1994

Hand of Fate
https://archive.org/details/Fables_And_Fiends_-_Hand_of_Fate_1995_Virgin_FR_budget_The_White_Label

Prince of Persia
https://archive.org/details/prince_of_persia_1990
Anonymous
FyzgS
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No.67918
67926
guest.jpg
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myster-primary.png
These games are probably my top 3 of all time. I've definitely got more, I will add them later.

Myst (1993)
Probably the comfiest adventure game you will ever play. The world is amazingly immersive for how simple it is. This one is the most well-known of the titles listed here, and the only one whose developers have kept up with the times and tweaked the game to run on newer systems.
https://archive.org/details/Myst_1994_Broderbund
trailer:
https://www.youtube.com/watch?v=1UYfMaDnsoY

The 7th Guest (1992)
Great puzzle adventure set in a haunted house. The story is a little hard to piece together but there is a companion novel that is worth reading and fills in a lot of the holes. This game was the first game to use Full Motion Video and helped to initially boost sales of CD ROM drives back when it was an experimental technology.
https://archive.org/details/The_7th_Guest_-_MSDOS_Eng
trailer:
https://www.youtube.com/watch?v=zR9HGN1_LBo

The Dark Eye (1995)
This game is a bit obscure, it didn't sell well in its era but its amazing for what it is. There's no puzzles and gameplay is mostly interacting with the environment and following a story; it's more of an interactive novel than a game. Basically you play your way through 3 Edgar Allan Poe stories two different times, once as the murderer and once as the victim, as well as a framing story. This one might actually be my favorite game of all time if I had to pick, either this one or Myst at least.
https://archive.org/details/the-dark-eye
trailer:
https://www.youtube.com/watch?v=HiVzcm3JQO4

You can also buy Myst and The 7th Guest legally via gog.com if you would like. They're not expensive and it saves the trouble of setting up emulation, which can be tricky for games of this era. The Dark Eye as far as I know is completely out of print and is notoriously difficult to get working on an emulator, at least I had some trouble with it. However, it is well worth the effort.
Anonymous
cEb8M
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No.67926
>>67918
Will check out The Dark eye as I haven't played that one.
>also great descriptions, I should have added that in my list in OP

I was mostly an Adventure type player, so I'll add a few more I really liked.
The games listed below can easiest be played using ScummVM https://www.scummvm.org/

The day of the Tentacle (1993)
The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle—a sentient, disembodied tentacle—from taking over the world. The player takes control of the trio and solves puzzles while using time travel to explore different periods of history.
The day of the Tentacle is an sequel to the Maniac Mansion game (The day of the Tentacle has a "computer" in one of the rooms where you can play the original Maniac Mansion).
https://archive.org/details/Day_of_the_Tentacle_1993_Virgin

Beneath a steel sky (1994)
Set in a dystopian future, the player assumes the role of Robert Foster, who was stranded in a wasteland known as "the Gap" as a child and adopted by a group of local Aboriginals, gradually adjusting to his life in the wilderness. After many years, armed security officers arrive, killing the locals and taking Robert back to Union City. He escapes and soon uncovers the corruption which lies at the heart of society.
https://www.scummvm.org/games/#sky

Found a list of all games that runs on Scumm VM
Some honorable mentions
>Indiana Jones and the Fate of Atlantis (1993)
>Kings Quest VI (1992)
>Loom (1990)
>The secret of Monkey Island (1990)
>Monkey Island 2 (1991)
>Leisure Suit Larry 5 (1991)
>...and more...
https://archive.org/download/ScummVMRomCollectionByGhostware

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Big psychology drop (stop banning me)
Anonymous
OMI2z
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No.67320
Fear is controlled by the autonomous state of association, which is unconscious emotional projection. Association interprets archetypes in the subconscious relative to the control state of conscious drive(defined as emotional control of perceived subconscious information) interpreted by your defined state of self control. Remember forgotten archetypes are unperceived emotions that have unconscious control relative to self control.
4 replies and 1 files omitted.
Anonymous
F1hDz
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No.67327
Conscious emotional projection is defined by will. Fear and forgotten archetypes have power to alter the state association when unchecked by association.
Anonymous
F1hDz
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No.67330
52F4CB06-D601-4934-A8EA-1FAC94867C21.jpeg
locus template is defined by association
Emotional control executes defined emotional control
You weren’t supposed to shave then you did now you can’t for a long ass time. Because I remember this statement with subconscious control the only way to tell you back the same time would be if i stored that memory correctly on the locus template. Emotional control is triggered memory but only has access by emotional control.
Anonymous
6S9Q4
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No.67359
81A999D8-87BE-4A01-A8E7-5265A09A9C96.jpeg
Fear is generated by creative response and control failure of emotional control. emotional control is projected

Basic control of your locus template and everything in your subconscious memory requires fear control.
After correct emotional projection can the creative self define the creative self. It’s defined such as by only control aspects such as rewards and fear, and not forgotten archetypes because the psyche only accounts for conscious senses.

The only unconscious is repressed and forgotten archetypes
Anonymous
hS1Uz
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No.67422
42C2E5BB-5F91-4532-A384-DC83C40ECB5D.png
youll thank me later

OPERANT CONTROL OF ARCHETYPAL ASSOCIATION

so i realize i’m going to need to explain some of these words.

it starts at the peripheral subconscious of sensory information including factual & projected senses, and creative(remembered) senses.

basically the sensing part of your body. if theres a stimulus to be sensed, the peripheral subconscious(definitely correlative to DNA) automatically receives it. the subconscious state is interpreted as the full picture of all combined senses.

next, is the association state that receives that subconscious information and interprets it. the associative state generates an emotional(defining) reaction based on the physical state, and the type of information actively being interpreted.

after, the association state generates an emotional reaction.

interpreted as will, knowledge, control, focus, forgetting and remembering, is executed by the locus state and controls memory storage.

the locus state automatically controls the association state, what it forgets and remembers as well as the creative half of the peripheral subconscious and the physical control output to your body including neurotransmitters, hormones the heartbeat and dopamine.

clearly associate information before you believe you know it

DNA and the consciousness states

humans are designed to follow their DNA coding which consists of cell intelligence until they control their own locus state with associative projection which is remembering and forgetting.

unconscious control & DNA

fear is just knowlege

dna affects individual cell coding

associative stimulus is designed to control the locus state

epiginetics is locus state control of dna.
facts only emerge when present


Anonymous
hS1Uz
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No.67423
what do i know?
i would say i know everything in my years of experience.
the physical construct of memory is reinforced emotion
something you were gonna think of but couldn’t remember it.
what are you thinking?

the association state control is equivalent to the locus states control of archetypal output including autonomously interpreting associative states’ creativity

stimulus is defined by the subconscious state. said stimulus goes interpreted factually and then associated, the response is interpreted by the locus state defined as creative emotional control and memory.

the associative response is defined as immediate awareness by memory where as memory is defined by true associative control

infinity infinity
fast light switch
edgeless or infinite edges

true associative control is defined as factual emotional memory storage
Anonymous
5i/rW
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No.67908
time is a fact
it is interpreted as such
facts come from knowledge interpreted as factual interpretation

projection is defined by impulse
impulse creativity is defined as factual archetypal control of the state interpreting memory
factual interpretation and factual projection
honest projection
defined by the locus
remember emotional creativity from archetypal control
watch
remember
define front from factual projection
honest creativity collides with factual interpretation
the impulse is defined as emotional memory of the state

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Anonymous
p4bwU
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No.67883
Well 4chan is apparently dying due to greed and a chunk of the users are running around like headless chickens trying to find a new boat to jump onto. Guess it's time for a vidya music thread. Try keeping it sad, bittersweet, or melancholic.
>https://www.youtube.com/watch?v=_ZduC-OCXB8
Anonymous
p4bwU
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No.67884
https://www.youtube.com/watch?v=81ZDfujSCkU
Anonymous
FvO03
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No.67885
https://www.youtube.com/watch?v=yWh9l8RSkPk
I don't usually play much vidya with that type of music, but I think I would be remiss if I didn't post the most/second most distinctive track from the most underrated game of the franchise.
Anonymous
nE/Vv
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No.67889
https://youtu.be/Lcpd0lhYMQI

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Games
Anonymous
A2ud+
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No.516
517 518 547 67429
Hey horsefuckers. There any good comfy pony games out there? Just something to kill some time in a fun happy setting, you know? Adventure, rpg, something like that, where I can build up skills and make a living and such? Help me out and I'll even post horse pussy as thanks. Also weird/esoteric comics if you got 'em.
3 replies and 0 files omitted.
Anonymous
8oPB2
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No.67429
500px-Minty_and_Colgate[1].png
>>516
Pony Platforming Project III: Minty Fresh Adventure is a fantastic Flash platformer.
Anonymous
8oPB2
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No.67430
maxresdefault[1].jpg
For a longer game, Super Lesbian Horse RPG is an awesomely cute pony RPG from Bobby Schroeder. Lawyers forced him to change it into a generic Super Lesbian Animal RPG, but the original pony version is still available online: https://gamejolt.com/games/super-lesbian-horse-rpg/110689/download/build/273337
Anonymous
8oPB2
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No.67431
67880
BadManeDay[1].PNG
Equestriabound is a flawless total conversion of Earthbound to MLP. Every character from the show fits the new story perfectly, making this the second greatest pony RPG of all time. Requires an SNES emulator, but the rom itself can be found here: http://www.romhacking.net/hacks/1973/
Anonymous
EoVmv
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No.67878
>>518
Stardew Valley is fun the first time around, but every time I've tried setting up a new farm I run out of steam after the first winter since I already minmaxed my win to completion on everything else.
Anonymous
BDadx
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No.67880
>>67431
Oh man, not enough people talk about this. The remixed chiptunes are great, I've played it multiple times, really comfy to play if you have a cfw 3ds.
Anonymous
lqda4
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No.67888
I still really like Ponymon.
Sometimes I think about making a Pokémon plus Ponymon game, but I have no idea how Ponymon types would interact with Pokémon types.

images (35).jpg
Imperials or Stormcloaks?
Anonymous
+biia
?
No.33520
33521 33608 55235 57210 57838 65801 65802 65804 67295 67296 67881
Hey /vx/
I'm playing through Skyrim again and can't decide on this. I almost made this on /mlpol/ because its political.
Which is better?
The Thalmor are like jews and are threatened by the imperium so a united empire would be good. But the empire is also multi culti and for example lets Dunmer settle in places like Windheim.
Also
>Redguard niggers
>Khajit gypsies fucks

Thoughts?
17 replies and 0 files omitted.
Anonymous
IBQE/
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No.67295
>>33520
Dunno
I made it to the first village, took a sidequest, got a nightcare nightmare and murdered the emperor.
Anonymous
/APZc
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No.67296
>>33520
Stormcloaks. Imperials are too multicultural.
Btw, I'm going to reinstall this game. What rare/underappreciated mods do you recommend?
Anonymous
cMPJX
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No.67340
67351
>>65802
They are like poos. Pretty much bros.
Anonymous
/GBFC
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No.67351
67886
>>65804
>discounting white humans
the nords will beat the imperium then crush the knife ears
>>67340
poos arent bros,thats sikhs
Anonymous
zBv+r
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No.67881
>>33520
If you're a lore gremlin you'd know that the thalmor are trying to get rid of all worship of Talos to kill him and destroy the world so they can ascend as gods. Even if the Stormcloaks lose long-term after the civil war the chance of Talos worship still being allowed is far greater if they win than if the Empire wins. The Dragonborn is absolutely insane in-lore, and the best possible scenario would be the Dragonborn winning the civil war for the Stormcloaks and then marching onto the main city of the Thalmor.
Anonymous
cMPJX
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No.67886
>>67351
Hindu and Christian poos are bros. India was host to the ancient Aryans.

NUTSHYPETRAIN.png
Strange Nuts
Anonymous
RfRLa
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No.66673
66716
If you don't know what this is yet lurk moar, you'll be averting your eyes in no time. Now where were we?
We last left off with the party barging on in a very irate Kiynen who has recently laid a clutch of 5 eggs and is still sensitive about it. Still, no one died in the process and Addy seems to have sworn fealty to them,... whatever that's about. So we return to the party,... who has already split up with Tracy venturing to Cardashil to try and find a lead on the elvenniggers who keep jacking their shit. Infernius has been assisting Slovenia in felling trees and reinforcing the outer wall of Durpistan. Torcuil has been getting bantzed by Snek, and a bunch of stuff I'm probably forgetting and will get shit on reminded of.
With no further adieu,....
571 replies and 13 files omitted.
Anonymous
LAfZe
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No.67270
67271
>>67268
Tracy enters the hallway.
Anonymous
bOUiA
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No.67271
67272
>>67270
Its a long hallway that runs parallel to the wall. There are several doorways on in either direction (no doors tho), as well as a staircase at the end of the hall.
Anonymous
LAfZe
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No.67272
>>67271
Tracy slowly sneaks down the hall, peaking through the doorways on either side of her as she goes.
Anonymous
7W720
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No.67874
67876 67882
the-man-stand-at-the-panoramic-window-on-the-background-of-city-river-time-lapse-wide-angle_b9mrhkixe_thumbnail-f.png
The Man stood looking out over the harbor from the penthouse window. Beneath him the carpet had been ripped out and the floor was bare. Behind him there was open space where a wall had stood, and a bar table occupied what was once an open living space, its surface unfurnished. For a year he hadn’t found a buyer for the unit, and so kept it as his own. But he was finally persuaded to sell the unit at a loss, and the new owner wanted extensive changes to the layout. After concluding a meeting at a restaurant, he thought he’d visit the unit at midnight to stare out the panoramic windows one last time.

As he did so, he thought back to a night that ended in that room a little more than a year before. That night had centered on two struggles against two friendly enemies. One, he win against, or so he thought. The other, he would let win. It started with a confrontation. A duel, in whatever way fiour against one could be considered a “duel.” Violent though it may have begun, it swiftly became cordial and countries. It became no less contentious. The battle had shifted from the physical to the mental as he haggled for control of a prize unicorn. After hours of mental chess, they seemed to reach an agreement that left him with the prize.

The victory did not last. It did not even last a single day. He was back to struggling for the prize he thought he had won, trying to get to her the next day, trying to find her the next week, and trying to enamor her the next month. What he was so sure was already in his grasp was in fact only gained after a very long and arduous series of tasks. And even then, he never got to enjoy his victory. In a way, the hard-fought prize remained unclaimed.

This did not bother him. No, his victory did not last, but what does? Everything that is won is eventually lost, and nothing struggled for ever remains. “All glory is fleeting.” What had made that night different, what had made it stand out in his memory after an eventful year, was not the permanency of his triumph, for surely it did not have that. Why that night in particular lingered in his memory more than a year was the sheer thrill of the struggle itself. In the intense back and forth of the negotiation, he found the best focus and expression of his talents and abilities. In trying to figure out what his opponent wanted, in determining what he had to give away, and in trying to persuade the opposing party to make the exchange – he felt alive. He felt like he was good at it. Like a portion of his being that normally lies dormant had been activated, and it was that portion that most closely aligned with what made him different. He knew how a pure bred hunting dog, trained as a puppy to run and chase and hunt, and bred from generations of hunters, felt as it chased after fowl. As it feels, or believes it is about to feel the bird in its jaws it knows that it is doing what it was created to do. Whether it catches the bird or not doesn’t matter much to the dog. It is experiencing its being in action in a way that it will not when it returns to its life of lazing around in the house with occasional walks around the block. So too did the Man’s talents and creativity lay dormant for most of the year since.
Anonymous
7W720
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No.67876
67882
1.jpg
>>67874
Out in the far distance, the Man could see a light of a passing ship coming into the harbor, and various other moving lights of vehicles along the shore. These were other people in motion. Their lives were advancing, and so too was his, he figured. He took a sip from the glass of honey sweeten tea he bought at the restaurant earlier, and his mind focused back to the other struggle in that night. The Blue Mare had tried for months then to lay a sort of claim of ownership to him. And for those months he resisted, fearing there was a deeper malevolence. But in that night, he let himself go in the moment. There was something sweet about her. Something… Cute. He liked the affection. He liked to be wanted. And he figured that maybe it wouldn’t be so bad if he would let her have him. Maybe this relationship could be joyous. He acquiesced to her that night, and he was hers.

His expectations for his life after this defeat proved to be as illusory as his “triumph.” The relationship would stress and sour, often turning bad. She must have lost interest in him after a while, as her affection became sparser and he was no longer her “flashy,” nor she “Mrs. Sentry.” He had not seen her at all in six months. He had to wonder if she was still out there. But this too, was alright. Most of the relationships we have with people are fraught with tensions, or are ephemeral, so why should this one be an exception? Whatever else happened before or after, he liked the affection, and he had fun that night. That night, she was cute, and it was a good experience. She was not the first person to enter and leave his life, nor was she the last. Through out the years he had known many people. They had all made their impressions on him, and most of them he would never see again. His relationship with the Blue Mare had been special and enjoyable in its own sort of way, and that night, and so many other occasions with her, good and bad, were among the experiences that made up his life.

He stood there in silence, then made a toast “to absent friends,” taking a long drink of the tea and finishing it. He turned around and looked at the deconstructed apartment where that night had ended on a joyous note. He had built this place and lived there in part, but now it was unrecognizable. All furnishings had been stripped away and even the basic layout changed. He placed his glass on the unfinished bar as he walked towards the door. That glass, which would surely be taken by a worker in the morning, was the last thing he would contribute to the unit, he thought, and he had to wonder if he had made any lasting impression in the place. His fading memories were perhaps the last remnants of that night, and so many others like it. He was unsure what to feel about all of this. The last year had not been kind, and he still did not know what the future held. He was not sure if he should be happy, sad, or angry, or if he felt much of anything at all. He turned out the lights and headed back home.
Anonymous
fPLiH
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No.67882
Spoilered
>>67876
>>67874

giphy.gif
That Video Game idea
Anonymous
4d32Q
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No.64500
64863 64864 64867 65800 66478 66636 67434
Post that video game idea you've always had but will never actually create or do anything with.
6 replies and 0 files omitted.
Anonymous
9kKF4
?
No.66478
>>64500
A rhythmic FPS in which changing the genre of music changes your weapon's characteristics, movement speed, etc.

i.e. vaporwave adds a passive heal and a smooth wave that deals low damage but affects a large area; dubstep shoots lasers and burst shots like something you might see in an arcade shooter like Gradius; hippie dippie shit gives you a high health but your weapon deals zero damage, instead poisoning opponents or dealing bleed damage with flowery bullshit.
Anonymous
ELvuf
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No.66635
>>65800
I'd play the shit outta that.
Anonymous
ELvuf
?
No.66636
66637
>>64500
A fully realized dark pony rpg with branching paths, lots of death and gore and a lot of endearing characters to kill off.
Anonymous
y8uvp
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No.66637
>>66636
why
Anonymous
aNSuR
?
No.67434
67435
original[1].jpg
>>64500
My lifelong dream is an open source sandbox of independent pony bots you can mess with. I have made detailed plans of how one could work, but I have failed at coding forever so someone would have to help with getting the basics in place.

The game would be based mostly around the pony AI, making them seek food and shelter on their own and so on. Starting the AI from simple things like just picking food and building a basic shelter would make it faster to get the first basic release done, and also ensure that they had methods to keep living even if the late game houses and food markets got destroyed. As the basic survival needs got fulfilled, the ponies would start improving their settlement further, building proper housing and workplaces, making proper plans for freetime and so on.

As for what the player would do, once the sandbox ran indepently they could mess with it however they please. Spawn monsters, drop meteors on them or order them around to do what you want. Posess a pony and play around in person, living a normal life pony or going on a rampage. An independently functioning town of NPC:s would be a great base for many kinds of games from Sims to Assassins Creed.

Keeping the project open source would keep the lawyers off its back, and developing it in arcs like Dwarf Fortress would help split the seemingly massive project into small chunks, each release adding a new function to the game. First release would be just about making the ponies move, eat and sleep, second would be adding framework for professions and construction, third would be items, interiors and ownership, fourth about desires and socializing and so on.

This is the game I'd want more than anything, but like I said, I can't code. I can write up design documentation just fine, but I definitely can't make this game without help.
Anonymous
Kf3Nv
?
No.67435
>>67434
Okay, now THAT is an awesome idea for a game.

tire.png
Ancient Human Theory
Anonymous
NKcQZ
?
No.316
317 322 338 560
I may have stumbled across something big. I found a tire near the end of Se2 Ep17 (Hearts and Hooves Day). It is buried deep in undisturbed Ponyville ground (that is, until the Cutie Mark Crusaders dug near it in the episode). This seems to indicate that the tire would have been buried a long time ago.

Bearing in mind that Ponyville was founded only a generation or two ago, with the countryside being uninhabited previously, this doesn't add up.

My theory is that Humanity inhabited the same world in the past, and left behind traces of technology and artifacts after mysteriously disappearing from the historical record.

If anyone has noticed similar oddities and/or evidence to support this theory, please share. Also, if we have any Geologists, it could help to analyze the sediment layers to determine the approximate age of the tire.

My eyes have been open; I will now watch the remaining episodes with scrutinizing eyes in the hopes of revealing the truth about the ancient humans, their fate, and the origins of the magical pony races.
15 replies and 6 files omitted.
Anonymous
ZPiJE
?
No.415
Shoulda just kill the human race before the cool aliens saw and where already interested in something else
sage
hDVK+
?
No.560
2933
epanding mlp plot.png
>>316

Anonymous
2XSbq
?
No.2930
Does anyone have any other Easter Eggs from the show/comics that suggest the existence of ancient Hoo-mans?
Anonymous
yVc2r
?
No.2933
2935
1474478.png
>>560
I actually think the ponies' world, which has gained the fandom name Equus, is flat. It would fit with how Hellenic science at the time viewed the earth as flat and that the sun revolved around it (Celestia moving the sun.)
Anonymous
2XSbq
?
No.2935
67428
>>2933
I could've sworn there was some song that had the phrase "the world is round" in it..
I don't dislike this proposition though.
Anonymous
kkSro
?
No.67428
145330__safe_chancellor puddinghead_pinkie pie_exploitable meme_image macro_meme_memegenerator_your argument is invalid[1].jpg
>>2935
Then again, it was said by Chancellor Puddinghead so I don't know how true that is.

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